Part 14: Bunker Beta: Junkies Trading Stuff
I feel alone and unloved, much like a furry.Post 14: Bunker Beta: Junkies Trading Stuff
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This seems little crazier than any Market I've been to. But only a little.
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They also sell extremely overpriced reference armor that you couldn't use, ever.
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I do spend some RP's on Needler ammo, because... uh... well... I'm sure I had a reason.
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I also buy ghoul armor, just in case
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Crazy people, I tell ya.
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CRAZIER people. I don't want to meet them.
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Ah, bunker sweet bunker. TIME TO SELL STUFF!
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But first, we transfer some stuff to the Hummer. You have to be inside to do it, so I assume it has a spatial anomaly inside the glovebox.
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Even suffering from th' shakes, Flashman could still beat up any man, up and including your dad.
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We also do some leveling up. Contrary to what the screen is showing, it's Ice that gets Awareness.
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Much like Stitch getting Educated. I wish could claim that I chose to wring some comments out of you all, but the matter of the fact is that I went with after considering Heave Ho! for a while.
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Stein is growing up to be a heavy gunner, someday.
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We go to sell some rocks and stuff. And here I though all rocks were made by Granite Inc.
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Naturally, trading happens by placing Flashman next to the requisition officer, then offloading everything I don't need on him. It's a wonder that he isn't crushed by the weight of all the guns.
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Among other things, we sell enough grenades to simulate WWI for a day or two.
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However, the Brotherhood doesn't seem to be appreciative of my business, so I break out my trump card.
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TEN BITS OF AFTER BURNER GUM! They're worth whooping 5000 scrip, and serves as another proof that people of Macomb were a bunch of stupid greedy junkies.
There's that unpleasant gum chewing sensation.
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I load up on stuff needed for my... "special" plan.
I also press "Done" once and punch the table
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Offloading some stuff at the Humwee...
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Visiting Celsius to get some more Flashman fixer-uppers...
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And this is my cunning secret plans: to run Preoria with expendable grunts!
We have Keith, the hippie twin brother of Flashman who's there for his bulk, Stumpy. who's bulky, shooty, stabby and just a few IQ points shy of being offended by his nickname, Sharon, who is not going to like this at all, and Beth, as expendable as they come.
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Saddle up, motherfuckers, it's going to be a bumpy a ride!
Especially since Beth is driving.
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AAAH, BUGS!
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AH, BEASTLORDS WITH SHITTY LOOT!
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Now that's something more to my liking: playing Carmageddon with the civvies.
Civvies are surprisingly tough, so the squad moves on.
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TO CHASE SOME OTHER CIVVIES
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YOUR PIMP SUIT WON'T SAVE YOU NOW!
(but his legs did!)
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Scorp on Scorp violence!
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Finally wandering in the desert for 8 days, we get to Preoria, in daylight, no less.
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Something something batteries something something tribals, got it.
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Well, this looks promising... no, bleak. This looks bleak. The entire level "upstairs" is large, gray and bleak.
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GAH!
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Poisonous things! Beat them to death!
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Powerfist 4 : Chitin 0.
Also, Goddamn poisoning.
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And, of course, scorpions don't carry anything, because why would they?
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Hey, a dead raider! How fortuitous!
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Awww, he's carrying stuff!
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Chevron the Elder took over after Enron The Elder took a plunge off a cliff.
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Bad smell: the greatest problem that shades, spirits, phantasms and wraiths cause.
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That's nice, I'm just going to loot your shit now.
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Do you have friends in metaphysical places?
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This one is going full tribal on us.
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A scorpion is impotently clickety-clacking at us. I wonder how these villagers live with that.
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Dhal here, despite the character portrait, isn't a lady shaman, though could really pass for one.
I wonder if it's because of all the inbreeding! God-damn tribals...
Oh, and the pebbles he gives us?
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Rad-X, the essential pill for going to Chernobyl/anywhere in the Wasteland!
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Ah yes, "vomit fever". It's the second game within a month which has people failing to identify radiation poisoning.
Unlike JULIA: Among The Stars, these guys have a better reason for it.
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Stitch is called up to deal with the scorps.
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Meanwhile, Flashman goes to look around the village and maybe steal shit.
While in this hut, a scorp attack sound is heard, and every tribal rushes in to kick some invisible ass. Nothing much happens.
Huh.
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Stitch climbs to the, uh, mesa, and finds more dead raiders.
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YAY, stuff!
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Tribals who keep talking about how peaceful and peace-loving, and happy they are, mysterious wells that are identified as "turrets".
Naaah, don't see any foreshadowing here!
Next Time: Preoria Part 1: The Pit Of Mud Wrestling Super Models